Any Paint Software On Mac
Oct 16, 2012 Further thanks for this additional info. Did get the color working. Shall try out straight lines. Having got used for so many years to MS Paint, I need to get familiar with this or any other similar app on Mac. Right now I have downloaded sketchbookexpress which is a free download from apple store. This seems to be more grand than paintbrush. Mar 25, 2020 This is an application that mimics early paint offerings such as MacPaint and Microsoft Paint. It's very basic, very simple, and very easy to learn. Paintbrush is an open source application, and a number of derivations are available in the Mac App Store, where some more modern-looking Microsoft Paint-like apps, such as one called Patina, can. How to use hidden paint app on Mac: Annotate your image. Let's go through the most important editing/markup tools. On the far left you'll find a shape selection tool, which can be used.
MacPaint is a raster graphics editor developed by Apple Computer and released with the original Macintosh personal computer on January 24, 1984. It was sold separately for US$195 with its word processor counterpart, MacWrite. MacPaint was notable because it could generate graphics that could be used by other applications. Using the mouse, and the clipboard and QuickDraw picture language. As a Mac user accustomed to attractive, well-designed software, you'll appreciate Patina's elegant interface and user-friendly design. If you've used Microsoft Paint before, you'll find that Patina is as simple to use as Paint, if not simpler, and has additional really useful features, including rotation of objects at any angle, transparent.
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If you've been using PCs all your life and have recently switched to a Mac, you wouldn't miss a lot. But you've probably felt that there is one missing program which has inadvertently won the hearts of PC users worldwide — Microsoft Paint.
It's true that objectively MS Paint is not the best raster graphic editor around. It's clunky, slow, not accessible to beginners, and at the same time doesn't offer enough for pro-level users. Still, Windows Paint might be the most widely used graphic software around. And lots of people wish there was Paint for Mac as well.
Is there Paint for Mac? Well, not really. Official Microsoft Paint for Mac doesn't exist. But there are in fact more accessible alternatives that allow you to do better things and present much less of a learning curve at the same time. One of them is already installed on your Mac by default, only that its toolkit is hidden inside the app called Preview.
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Best MS Paint Alternatives For Mac
Since its inception, Mac has been the operating system of choice for creative enthusiasts and professionals around the globe. So it's no wonder that macOS is the primary destination for the best new drawing, painting, image and video editing, and sketching applications.
As mentioned above, beginning your journey with Preview will cover all your basic needs that Windows Paint used to do. To get a specific result, you can try apps with more to offer, such as Tayasui Sketches for painting or Capto for working on images.
Annotate and edit images with ease
Not everyone knows that Mac's default Preview application is not only an image viewer but also provides a basic painting and annotating toolkit that's just enough for it to be a decent substitute for Microsoft Paint for Mac. Here's how to access it.
- Right-click on any image and choose Open With > Preview
- Locate the marker icon in the upper-right corner of the app window
- Click on it to open all available tools
All the tools in Preview are fairly close to what you used to see in MS Paint. There are three broad functionality groups separated by vertical dividers: selection, creation, and modification.
Using Preview is just as intuitive as it was with MS Paint. Let's say you want to draw a circle around an object on one of your images to bring someone's attention to it: Mac software to download facebook videos.
- Select the Sketch tool (third from the left)
- Simply draw around the object. By default Preview will autocomplete the shape you've drawn, getting it to a perfect oval, square, or triangle. You can, however, choose to keep the line freehand by selecting such option from a small pop-up menu.
- If you want to modify your line, choose Shape Style (fourth from the right) to pick the appropriate line thickness and Border Color (third from the right) to alter the color of the line itself
- And yes, Preview has the bucket tool as well. If you've drawn an enclosed shape, you can select the Fill Color tool (second from the right) and choose to fill your object with any color.
Just like that feel free to explore all the other tools Preview has to offer, such as Shapes, Text, Sign, Adjust Color, etc. We guarantee you won't miss MS Paint one bit.
But why limit yourself in the first place? Since you're switching to a new platform altogether, pick the tools that will serve you in any situation, such as producing a high-quality tutorial, for example. For this, you'd need a more powerful app, such as Capto.
Unlike Preview and Windows Paint, which offer bare-minimum functionality in terms of annotating your images, Capto is the top app for recording your screen, whether it's just grabbing a screenshot or making a video, and modifying all the resulting files afterward.
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Starting with Capto couldn't be easier:
- In the app's Organizer window, where all Capto's images and videos are kept, you can either grab a new screenshot using the tools in the top bar (Screen, Area, Window, etc.) or import any image you already have on your Mac just by dragging and dropping it onto the app's window.
- To modify an image, double-click on it to open
- Choose the tool you need from the left-side bar. Beside the basic tools you might be familiar with from MS Paint and Preview, Capto features more advanced ones, such as Spotlight, Numbering, Blur, and Callout.
- To use a Numbering tool, for example, simply select it from the menu, choose the Type, Style, and Color, and leave the sequence of numbers on your image by clicking on the appropriate locations
Try any other features offered by Capto in a similar way. This app is indispensable in nearly any line of work when we think about the easy ways of explaining to our colleagues how to do something. Taking 45 seconds to create a quick tutorial on Capto can save you hours of walking around the office or endless instant messages.
One of the best features of Capto, and one of the ones you wish Microsoft Paint for Mac would have, is its extensive sharing capabilities. As the app is mostly used to show someone how to do something, you also need an easy way to send the explanation to them.
To share your creation with Capto:
- When you're done with your image, click Share in the top-right corner of the app's window
- By default, you have a selection of Mail, Messages, or AirDrop. Choose one of these or click Configure for more options.
- In the new menu, select one of the options you'd like to set up, from Dropbox to your own server, and follow the login instructions on the right. Now you'll be able to share images from Capto through your favorite platform in no time.
Finally, don't forget that Capto goes beyond images and lets you record, edit, and share video tutorials as well. The process is largely the same. Just choose Record from the top menu bar to start, use the same tools to edit, and share in the preferred way you've set up above.
Paint at any level right from the get-go
When it comes to drawing and painting, a lot of people are used to MS Paint mostly for the lack of accessible alternatives. Macs, on the other hand, have plenty. And one of them is Tayasui Sketches.
Tayasui Sketches is a lot more than just Microsoft Paint for Mac. It combines natural drawing experience you're so used to with a near unlimited selection of beautiful digital brushes and colors.
Starting with Tayasui Sketches is just as easy as picking up a pen in real life — simply choose the paper type, select one of the tools in the left sidebar, and begin to draw.
Quickly you'll realize how none of the MS Paint's artistic brushes can compare to the flow and realistic beauty of the tools available in Tayasui Sketches. At the same time, the app doesn't require you to go through lengthy workshops and spend hours in settings, which positively distinguishes it from other professional alternatives.
It's likely that Tayasui Sketches will serve you for many years to come. It remains an indispensable tool for lots of professional artists. And even if you decide to switch to a different professional drawing app in the future, the foundational functionality would probably remain the same.
Pick the right tool for the job
As you can see, there is no need to try to download Microsoft Paint for Mac as soon as you discover there is no exact counterpart within macOS. There are plenty of tools that copy and even surpass both the functionality and ease of use that MS Paint used to offer.
Sometimes you might be using Preview for the simplest tasks around. More likely, you might find yourself relying on Capto more and more, as its diverse toolkit is able to perform the majority of annotating and editing tasks at the highest level in no time. Finally, when you feel really creative, you can easily switch to Tayasui Sketches and really express that creativity with beautiful pens and watercolors.
Best of all, these apps are not going to set you back financially at all. Preview is already installed on your Mac by default, and Tayasui Sketches and Capto are both available for a free trial through Setapp, a platform of over 150 useful apps and utilities for any scenario. Let your creative side shine!
Developer(s) | Apple Computer, Claris |
---|---|
Initial release | 1984; 36 years ago |
Stable release | 2.0 / January 24, 1988; 32 years ago |
Written in | Pascal |
Operating system | Classic Mac OS (System 1, 2, 3, 4, 5 System 6 System 7) |
Type | Raster graphics editor |
License | Proprietary |
Website | www.apple.com |
MacPaint is a raster graphics editor developed by Apple Computer and released with the original Macintoshpersonal computer on January 24, 1984. It was sold separately for US$195 with its word processor counterpart, MacWrite.[1] MacPaint was notable because it could generate graphics that could be used by other applications. Using the mouse, and the clipboard and QuickDraw picture language, pictures could be cut from MacPaint and pasted into MacWrite documents.[2]
The original MacPaint was developed by Bill Atkinson, a member of Apple's original Macintosh development team.[3] Early development versions of MacPaint were called MacSketch, still retaining part of the name of its roots, LisaSketch.[4] It was later developed by Claris, the software subsidiary of Apple which was formed in 1987. The last version of MacPaint was version 2.0, released in 1988. It was discontinued by Claris in 1998 because of diminishing sales.[5]
Development[edit]
MacPaint was written by Bill Atkinson, a member of Apple's original Macintosh development team.[3] The original MacPaint consisted of 5,804 lines of Pascalcomputer code, augmented by another 2,738 lines of 68000assembly language.[6] MacPaint's user interface was designed by Susan Kare, also a member of the Macintosh team.[7] Kare also beta-tested MacPaint before release.[7]
MacPaint uses two offscreen memory buffers to avoid flicker when dragging shapes or images across the screen.[8] One of these buffers contained the existing pixels of a document, and the other contained the pixels of its previous state.[8] The second buffer was used as the basis of the software's undo feature.[8] In April 1983, the software's name was changed from MacSketch to MacPaint.[9] The original MacPaint was programmed as a single-document interface. The palette positions and sizes were unalterable, as was the document window. This was different from other Macintosh software at the time, which allowed the users to move windows and resize them.
The original MacPaint did incorporate a double zoom function with only head on. Instead of a zoom function, a special magnification mode called FatBits was used. FatBits showed each pixel as a clickable rectangle with a white border. The FatBits editing mode set the standard for many future editors.[10] MacPaint included a 'Goodies' menu which included the FatBits tool. This menu had been named the 'Aids' menu in prerelease versions, but was renamed 'Goodies' as public awareness of the AIDS epidemic grew in the summer of 1983.[11]
Release and version history[edit]
MacPaint was first advertised in an 18-page brochure in December 1983, following the earlier announcement of the Macintosh 128K.[12] The Macintosh was released on January 24, 1984 with two applications, MacPaint and MacWrite. For a special post-election edition of Newsweek in November 1984, Apple spent more than US$2.5 million to buy all 39 of the advertising pages in the issue. The Newsweek advertisement included many pages dedicated to explaining how MacWrite and MacPaint worked together.[13] After launch, a New York Times reviewer noted how MacPaint unfolded numerous graphic possibilities for the personal computer; he went further to say 'it is better than anything else of its kind offered on personal computers by a factor of 10.'[2]
MacPaint 2.0 was released on January 11, 1988 by Claris.[14] It added many improvements to the software, including the capability to open and use up to nine documents simultaneously.[15] The original MacPaint operated as a single-document application with an immovable window. MacPaint 2.0 eliminated this limitation, introducing a fully functioning document window, which could be sized up to 8 x 10'.[15] Several other features were introduced, such as a Zoom tool, MagicEraser tool for undo actions and stationary documents.[15] MacPaint 2.0 was developed by David Ramsey, a developer at Claris.[16] MacPaint 2.0 was sold for US$125, with a US$25 upgrade available for existing users of MacPaint.[15] Claris discontinued technical support for the original MacPaint in 1989.[17] Claris stopped selling MacPaint in early 1998 because of diminishing sales.[5] There has been an unofficial update called MacPaint X which is 3.0 beta, mainly for people who wished to be able to use the program.
Since 2010 MacPaint 1.3's source code (written in a combination of Assembly and Pascal) is available through the Computer History Museum,[18] along with the QuickDraw source code, a library to draw bitmapped graphics,[19] due to the support of Steve Jobs.[20]
MacPaint inspired other companies to release similar products for other platforms;[21] within a year a half-dozen clones existed for the Apple II and IBM PC.[22] Some of these included Broderbund's Dazzle Draw for the Apple II, Mouse Systems' PC Paint for the PC, and IBM's Color Paint for the IBM PCjr.[23]
Version history[edit]
Version | Release date | Release information |
---|---|---|
1.0 | January 24, 1984 | Initial release with System Software 1.0[24] |
1.3 | May 1984[25] | Released with System Software 1.1[26] |
1.4 | September 1984 | Released with Macintosh 512K |
1.5 | April 1985 | Released with System Software 2.0[citation needed] |
2.0 | January 1988[27] | Last release |
References[edit]
- ^Young, J.S (1984). 'MacPaint: The Electronic Easel'. Macworld. pp. 50–61.
- ^ ab.Sandberg-Diment, Erik (January 31, 1984). 'Software for the Macintosh: Plenty on the way'. New York Times.
- ^ abElmer-DeWitt, Philip (December 3, 1984). 'Let us now praise famous hackers: a new view of some much maligned electronic pioneers'. Time. p. 76.
- ^Hertzfeld, Andy (2005). Revolution in the Valley. O'Reilly. pp. 153–155. ISBN0-596-00719-1.
- ^ abWalsh, Jeff (November 24, 1997). 'Claris puts old Mac applications out to pasture'. InfoWorld. p. 35.
- ^Hertzfeld (2005), p. 174
- ^ abMcGeever, C (September 10, 1984). 'Q&A: Susan Kare: 'I Never Planned to Be a Guiding Force in the Macintosh Design''. InfoWorld. p. 64.
- ^ abcHertzfeld (2005), p. 171
- ^Hertzfeld (2005), p. 172
- ^Hertzfeld (2005), p. 147
- ^Hertzfeld (2005), pp. 155-156
- ^'Apple Macintosh 18 Page Brochure'. DigiBarn Computer Museum. Retrieved April 24, 2006.
- ^'1984 Newsweek Macintosh ads'. GUIdebook, Newsweek. Retrieved April 24, 2006.
- ^'Apple Computer unit introduces enhanced versions of MacDraw, MacProject, MacWrite and MacPaint'. Reuters. January 11, 1988.
- ^ abcdMartinez, Carlos Domingo (July 1988). 'MacPaint (Software Review)'. MacUser. p. 103.
- ^'Apple fires key programmer'. Newsbytes. July 4, 1989.
- ^'Claris restricts tech support'. MacWEEK. February 7, 1989. p. 1.
- ^'MacPaint and QuickDraw Source Code'. Computer History Museum. July 20, 2010.
- ^Hesseldahl, Erik (July 20, 2010). 'Apple Donates MacPaint Source Code To Computer History Museum'. businessweek.com. Archived from the original on February 9, 2012.
- ^'The quest to save today's gaming history from being lost forever'. Ars Technica. June 1, 2015. Retrieved January 17, 2016.
[Jobs] sent a one line e-mail saying it was a good idea, and it was done the next day,' Spicer recalled. 'Having an internal advocate is key.
- ^Bartimo, J (October 8, 1984). 'Programs Paint a Rosy Picture'. InfoWorld. pp. 38–39.
- ^Bartimo, Jim (February 25, 1985). 'Macintosh: Success And Disappointment'. InfoWorld. p. 30. Retrieved January 27, 2015.
- ^Elmer-Dewitt, Philip (March 18, 1985). 'The New Breeds of Software'. Time. Retrieved April 26, 2008.
- ^Apple's new MacIntosh: specs
- ^'Macintosh MacPaint: Fill'. Apple Inc. March 9, 1998. Archived from the original on May 30, 2012. Retrieved April 26, 2008.
- ^Mac Finder.etc. upgrade available FREE
- ^MacExpo: Bursting at the seams